Ride of Your Life
For my autobiographical game I chose to put the player in my memory of taking the driving test in order to get my license. I chose this memory because I really wanted to play with an interesting control scheme outside of the easy, Transform.moveposition, 1:1 Movement and I remember that during my driving test I did not fell an overwhelming sense of control. Overall I wish I spent more development time on the art pass but I am still happy with how the game came out.